Modeling the human experience in a society. This game isn't just about you and your journey, it's a about how all players progress technology, society, and infrastructure in a virtual environment, together.
Voidspace aims to finally bring a limitless multiplayer experience. No "zones" or seams of any kind, just one enormous game world; everyone is playing together in the same server. Discover other player outposts and possibly join another group in order to maintain your own security. Find ancient abandoned player-made civilizations that you can research and study, acquire, or disassemble and recycle.
Players create the game world through the natural progression of technology and society. This means the game will change significantly over time. Players will gain control over areas of space and will benefit from keeping those areas policed and safe for people to conduct their business.
New ideas come to a character automatically, but they can be focused and accelerated through the use of a research facility or lab. Invent weapons, special equipment with special abilities, base modules, ships, and ammunition. Sell manufactured versions of your invention, or sell the ability to create them, to other players.
Become a scholar of a category of technology in order to boost the quality of your inventions within the same category. The spread of ideas, skill, and knowledge will be a very valuable concept within the game. It is very likely that players will create schools to educate and spread knowledge for money. Well established player groups may even provide education free-of-charge to new players in order to give their player-base an advantage in the world.
Since there are no NPCs, there is also no supporting infrastructure in Voidspace. Players will need to create their own infrastructure in order to facilitate their own growth and progression in the game. Players will be able to build and manufacture their own buildings, outposts, bases, cities, ships, ship upgrades and equipment, and even ammunition.
Certain large scale projects will also require multiple characters contributing to it's construction. There is no centralized auction house which means the might a player possesses is really relative to his local area. One area might be lacking in ammunition production, so a player can take advantage of that and create the factories required to meet that local need. The alternative would be to have players trade ammunition brought in from other areas, which will create a dynamic and ever-changing economy within the game.
Voidspace is a game that aims to bring a limitless multiplayer experience, where players will not only be responsible for their own journey, but also for the progression of technology, society, and infrastructure in the game world. With its completely seamless game world, players can discover other player outposts, invent new weapons and equipment, and create their own infrastructure to facilitate their own growth and progression in the game. This is the next evolution of the survival MMORPG.